Make Marbel Texture..
Make variable colored grid..
Neon Text..
The micro bevel..
Rusted Type..
3D Text/Logo..
Techno-wave Effect..
Trendy Avatar..
Simple background..
Digital Effect..
Polar Coordinates..
Water drops..
LCD Screens..
Steel Type..
Pixelated Text..
Smooth Edges..
Vectorizing Photos..
Luminous Essence..
Transparency..
Digital Smoke..
Game cube logo..
Gradient Grids..
Sparkles..
Driping Slime..
Borders..
Cartoon Clouds..
Organic Tech..
Aqua Balls..
Kerning and Tracking text..
Getting rid of overlap..
Weaving a ribbon through text..
Blend layers w/ opacity mask..
Brilliant Color..
Create 3D Cylinder..
Creating Artistic Brushes..
Fine Lines Design..
Transition b/w two objects..
Distortion Effect..
Soft Proof your colors..
Knotworking..
Creating views..
Transforming shapes..
Creating Image map..
Optimizing web graphics..
Using Slice tool..
Creating web button..
Animation of scaling..
Ripple Animation..
Colors changes to animation..
Neon light animation..
Creating a Navigation bar..
Animated Imagemap Button..
Preloader with FlashMX..
Sound Control..
Steel Flash..
Using masks..
Loading an external movie..
Flash light effect..
Flash game techniques (P-1)..
Flash game techniques (P-2)..
Flash game techniques (P-3)..
Flash game techniques (P-4)..
Flash game techniques (P-5)..
Dropdown menu for FlashMX..
Zoom blur effect..
Dessolving words ..
Spotlight masking..
Passing variable to Flash..
Clear Text..
Create Time in Flash..
Change colors of movieclip..
Creating sites using CSS ..
Dreamweaver 4 Flash buttons..
Defining a site..
Dreamweaver Form tips..
Dreamweaver interface..
Creating nested tables..
Rollover form buttons..
Graphics Editing w/ DW & FW..
Inserting FW HTML into DW..
Working with templates..
Quick shapes in freehand..
Making a 3D pie-chart..
Exporting GIFs from Freehand..
Creating 3D Soccer Ball..
Creating Perspective shadows..
Chrome effect in Freehand..
Creating Hollow Envelopes..
Building Buttons..
Drawing a heart symbol..
3D Ball ..
Bouncing ball..
Automating Fireworks..
Text writing animation..
Fireworks 4 Popup menus..
Creating Gel Text..
Outline tool overview..
Cracked text..
Page curl ..
Contoured Text ..
Drop Shadows ..
Creating complex shapes..
Creating volumetric clouds..
Water/Fire/Smoke Effect ..
The Power of Radial array..
Modelling an Eye..
Welding vertices..
Animating a ball..
Realistic Texturing..
Polygon basics..
Lathe Tutorial ..
Emit geometry from a point emitter..
Creating a missile trail..
Animating a flying baloon..
Introduction to Expressions..
Making MEL Procedures..
Introduction to MEL Scripting..
Modeling a mechanical hand..
Build a spiral staircase..
Building leg skeletons..
Modeling a head..
Texturing the head..

How to make water ripple..
Create Ghost shader..
Using two bone IK Solver..
Using multi-texturing..

Borders:

1.) Open up a new file. About 400x400px. Set a background color, anything but black or white.

I used #FFCC00. Fill the background layer.


2.) Make a rectangular marquee selection.

Create a new layer, name it " white" and fill it with white.

De-select (Ctrl-D)

3.) Click on the single row marquee. Make a selection. Preferably near the upper part of the white layer. Then expand the selection by 4.

Create a new layer, name it "gray" and fill it with R: 219 G: 219 B: 219

4.) De-select (Ctrl-D) and Filter>Blur>Gaussian blur it by 2.

5.) Create a new layer, name it "gray 2" and make another single row marquee selection. This time, make the selection near the lower part of the "white" layer.

Fill the selection with black.

6.) De-select (Ctrl-D) then hit Ctrl-F to Gaussian blur it with the settings used in the previous layer.

And you should have something like mine on the left.

7.) Make another single row marquee selection above the white layer. Expand it by 2.

Create another layer, name it "gradient" then apply a linear gradient (foreground to background) going from top to bottom.
Use White for the foreground color and R: 168 G: 168 B: 168 for the background Color.

De-select. (Ctrl-D)

8.) Finally, make another layer and send it to the back of the stack of layers, name it "shadow".

Select the transparency of the "white" layer (ctrl-click). Now, fill it with black.
De-select and gaussian blur it by 5.


That's all there's to it in making some really nifty borders.

There are a lot of things you can add to these borders to make it look better (ie. inset lines, buttons, scanlines...)

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