Make Marbel Texture..
Make variable colored grid..
Neon Text..
The micro bevel..
Rusted Type..
3D Text/Logo..
Techno-wave Effect..
Trendy Avatar..
Simple background..
Digital Effect..
Polar Coordinates..
Water drops..
LCD Screens..
Steel Type..
Pixelated Text..
Smooth Edges..
Vectorizing Photos..
Luminous Essence..
Transparency..
Digital Smoke..
Game cube logo..
Gradient Grids..
Sparkles..
Driping Slime..
Borders..
Cartoon Clouds..
Organic Tech..
Aqua Balls..
Kerning and Tracking text..
Getting rid of overlap..
Weaving a ribbon through text..
Blend layers w/ opacity mask..
Brilliant Color..
Create 3D Cylinder..
Creating Artistic Brushes..
Fine Lines Design..
Transition b/w two objects..
Distortion Effect..
Soft Proof your colors..
Knotworking..
Creating views..
Transforming shapes..
Creating Image map..
Optimizing web graphics..
Using Slice tool..
Creating web button..
Animation of scaling..
Ripple Animation..
Colors changes to animation..
Neon light animation..
Creating a Navigation bar..
Animated Imagemap Button..
Preloader with FlashMX..
Sound Control..
Steel Flash..
Using masks..
Loading an external movie..
Flash light effect..
Flash game techniques (P-1)..
Flash game techniques (P-2)..
Flash game techniques (P-3)..
Flash game techniques (P-4)..
Flash game techniques (P-5)..
Dropdown menu for FlashMX..
Zoom blur effect..
Dessolving words ..
Spotlight masking..
Passing variable to Flash..
Clear Text..
Create Time in Flash..
Change colors of movieclip..
Creating sites using CSS ..
Dreamweaver 4 Flash buttons..
Defining a site..
Dreamweaver Form tips..
Dreamweaver interface..
Creating nested tables..
Rollover form buttons..
Graphics Editing w/ DW & FW..
Inserting FW HTML into DW..
Working with templates..
Quick shapes in freehand..
Making a 3D pie-chart..
Exporting GIFs from Freehand..
Creating 3D Soccer Ball..
Creating Perspective shadows..
Chrome effect in Freehand..
Creating Hollow Envelopes..
Building Buttons..
Drawing a heart symbol..
3D Ball ..
Bouncing ball..
Automating Fireworks..
Text writing animation..
Fireworks 4 Popup menus..
Creating Gel Text..
Outline tool overview..
Cracked text..
Page curl ..
Contoured Text ..
Drop Shadows ..
Creating complex shapes..
Creating volumetric clouds..
Water/Fire/Smoke Effect ..
The Power of Radial array..
Modelling an Eye..
Welding vertices..
Animating a ball..
Realistic Texturing..
Polygon basics..
Lathe Tutorial ..
Emit geometry from a point emitter..
Creating a missile trail..
Animating a flying baloon..
Introduction to Expressions..
Making MEL Procedures..
Introduction to MEL Scripting..
Modeling a mechanical hand..
Build a spiral staircase..
Building leg skeletons..
Modeling a head..
Texturing the head..

How to make water ripple..
Create Ghost shader..
Using two bone IK Solver..
Using multi-texturing..

Luminous Essence:

First, start by making a polygon shape the lasso tool. Then with that shape, detail the shape by giving it some airbrushing. Then duplicate the shape on another layer, rotate it, and change the layer mode to any mode you want. You'll have to experiment.


At this time, you need to merge the layers together, but leave the background on it's own layer. So just make the background invisible and merge visible. Then duplicate the merged layer and rotate it again. Then change the layer mode again. You have to experiment with the layer modes yourself. This tutorial is about experimenting.

Again merge the layers together, leaving the background on it's own. Now distort the shape by using the wave filter. After that, fade the wave. What does it mean? Well when you run a filter you can fade the effect of that filter with the previous condition. Under the filters menu there should be an option called fade after you run a filter. You can change the opacity or set a layer mode when you fade the filter. Fade it with whatever layer mode that looks good.

Now that you used the wave filter, you need to run it again. And use the fade feature again. Now fade it with layer mode, just experiment with the different layer modes.

At this point, you can distort it some more. So you can use the wave filter or any other distort filters and fade it again. Just keep on experimenting!

Now you need to create a new layer and run the color range selection feature. You need to select the lightest areas of that distorted shape. Once you get the selection, fill it with white on a new layer. Then create another layer above that and fill it with a color of your choice. Then change the layer mode to color. Next, merge the layer with the white down with the distorted shape layer.

Duplicate the distorted shape layer and transform the duplicate by scaling, rotating, skewing, or whatever the transformation you want with the transform feature.

Now on your last step, go back to the original layer that you made a duplicate of and transformed that too. Finally just change the above layer to screen and you get yourself a cool looking effect. That's it! Hope you enjoyed the tutorial and really got something useful out of it.

  

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