Make Marbel Texture..
Make variable colored grid..
Neon Text..
The micro bevel..
Rusted Type..
3D Text/Logo..
Techno-wave Effect..
Trendy Avatar..
Simple background..
Digital Effect..
Polar Coordinates..
Water drops..
LCD Screens..
Steel Type..
Pixelated Text..
Smooth Edges..
Vectorizing Photos..
Luminous Essence..
Transparency..
Digital Smoke..
Game cube logo..
Gradient Grids..
Sparkles..
Driping Slime..
Borders..
Cartoon Clouds..
Organic Tech..
Aqua Balls..
Kerning and Tracking text..
Getting rid of overlap..
Weaving a ribbon through text..
Blend layers w/ opacity mask..
Brilliant Color..
Create 3D Cylinder..
Creating Artistic Brushes..
Fine Lines Design..
Transition b/w two objects..
Distortion Effect..
Soft Proof your colors..
Knotworking..
Creating views..
Transforming shapes..
Creating Image map..
Optimizing web graphics..
Using Slice tool..
Creating web button..
Animation of scaling..
Ripple Animation..
Colors changes to animation..
Neon light animation..
Creating a Navigation bar..
Animated Imagemap Button..
Preloader with FlashMX..
Sound Control..
Steel Flash..
Using masks..
Loading an external movie..
Flash light effect..
Flash game techniques (P-1)..
Flash game techniques (P-2)..
Flash game techniques (P-3)..
Flash game techniques (P-4)..
Flash game techniques (P-5)..
Dropdown menu for FlashMX..
Zoom blur effect..
Dessolving words ..
Spotlight masking..
Passing variable to Flash..
Clear Text..
Create Time in Flash..
Change colors of movieclip..
Creating sites using CSS ..
Dreamweaver 4 Flash buttons..
Defining a site..
Dreamweaver Form tips..
Dreamweaver interface..
Creating nested tables..
Rollover form buttons..
Graphics Editing w/ DW & FW..
Inserting FW HTML into DW..
Working with templates..
Quick shapes in freehand..
Making a 3D pie-chart..
Exporting GIFs from Freehand..
Creating 3D Soccer Ball..
Creating Perspective shadows..
Chrome effect in Freehand..
Creating Hollow Envelopes..
Building Buttons..
Drawing a heart symbol..
3D Ball ..
Bouncing ball..
Automating Fireworks..
Text writing animation..
Fireworks 4 Popup menus..
Creating Gel Text..
Outline tool overview..
Cracked text..
Page curl ..
Contoured Text ..
Drop Shadows ..
Creating complex shapes..
Creating volumetric clouds..
Water/Fire/Smoke Effect ..
The Power of Radial array..
Modelling an Eye..
Welding vertices..
Animating a ball..
Realistic Texturing..
Polygon basics..
Lathe Tutorial ..
Emit geometry from a point emitter..
Creating a missile trail..
Animating a flying baloon..
Introduction to Expressions..
Making MEL Procedures..
Introduction to MEL Scripting..
Modeling a mechanical hand..
Build a spiral staircase..
Building leg skeletons..
Modeling a head..
Texturing the head..

How to make water ripple..
Create Ghost shader..
Using two bone IK Solver..
Using multi-texturing..

Creating Sound Control

This tutorial requires a basic knowledge of Flash. You must know how to create buttons, and work with Frames and Layers.

For this tutorial, you will need a sound loop - you can find plenty all over then net, or do what I did and create your own. I just tossed a very quick and easy loop into this tutorial.

Start a new Flash Document and add two layers. Name them as follows:
Actions
Controls

Import your sound file (Control + R - Choose Loop).

Open the Actions Box (F2).

Put in these Commands on the first frame of the Actions layer.

stop();

And, on the second frame of the Actions layer put in these commands:

stop();
stopAllSounds();

Now, click on Frame one of the Actions layer and press Control + F3 to open your Properties toolbox. In the sound dropbox, select your loop as the Sound.

We won't be adding any effects to the sound for this tutorial, but you can play with them later on. Set the loop to 100, or a number that you think will suffice for your Flash File.

Test the movie, if you hear the sound looping continuosly, we can move on to the next step.

Create two seperate buttons, one for Stop and one for Start. There will be no need to add any special Action Scripting for this, just the standard Go To and Play commands.

In the Control Layer, place your buttons in frame one. Now, Insert a KeyFrame on frame two, creating a duplicate of the first frame - this allows for a seamless transition from Frame 1 to Frame 2.

Click the first frame of the Actions Layer, and we will start to add the actions to the buttons.

In the first frame, only the Stop button needs to be active. I usually just select the Start button and hit Control + B to break it apart.

Select the Stop button and press F2, opening your Action Toolbox. Insert this command:

   on (release) {
    gotoAndPlay(2);
   }

Now, click on the second from on the Actions layer. I suggest, once again, that you disable the Stop button in this Frame.

Select the Start button, and add these commands:

   on (release) {
    gotoAndPlay(1);
   }

Now, we have total control over our sound.

Test the movie, Control + Enter, and see if you are able to Stop them on command, and Restart.

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